![]() Light began to pour in as the boy opened doors and windows in his home. I had to open the door in the boy’s bedroom by selecting no. I realized trying to open the door of light in Real Moon was not the way to save the inhabitants of Love-De-Gard. I could hear the sounds of the game when I highlighted yes and the sounds of nature when I highlighted no. I noticed different sounds played depending on which option I highlighted. After watching the ending again, the game asked me if I wanted to continue playing. I restarted the game and obtained more love. I tapped every button on my Switch Lite to see if I could trigger anything. Instead, I stared at the static of the in-game television, and the word “end” appeared on my screen. I picked yes, thinking I would go back into the game and somehow save all the slain characters. After the hero destroyed everyone, the game asked me if I wanted to continue playing. Watching the hero kill the animals I spent so much time saving made me distraught. ![]() ![]() I thought I had gotten a bad ending after failing to open the door. Of course, that experience was interrupted when the hero arrived. Talking to the queen and dragon in the strange-looking castle as serene music played made the experience feel otherworldly. I did not know what was going to happen when I opened the door. There was a sense of mystery as I traveled to the moon in my rocket ship. This iteration of the dragon is never seen nor mentioned again. The last character is a shadowy boy who morphs into a dragon before asking for your help. In it, characters both familiar and unknown beg you to save them by opening a mysterious door. A dream sequence alluding to this ending was left in the game. The reason for this is because it was part of an ending I call Lost Moon because it was scrapped in favor of a different ending. However, an important scene in Fake Moon that does not occur in Real Moon is the final battle with the dragon. For example, the equipment you obtain from a dresser in Fake Moon are clothes you barged in and stole from a bar in Real Moon. However, your actions in Fake Moon impact Real Moon in a negative way. You think all this is part of your campaign to save the world from a dragon. You loot, kill monsters, and gain experience points for the sake of getting powerful. It does this is by first having you go through the banal actions of a stereotypical RPG called Fake Moon. One of the reasons why Moon: Remix RPG Adventure is an anti-RPG is because it subverts the tropes of 2D-sprite based RPGs such as Dragon Quest.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |